.: Help Stance :. =-=-=-=-=-=-=-=-=-=-=-=-=-[ETERNAL FANTASY USER HELP]-=-=-=-=-=-=-=-=-=-=-=-=-=- Powerful but situational advantage -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Several classes have access to abilities known as stances. These are active buffs which can be toggled on and off outside combat every 20 seconds. They provide powerful, but situational, benefits. An active stance will be indicated with the "s" flag on your HP report, and can be confirmed through the conditions command. A list of stances by class tree follows:
Class: Pugilist Stance: Unbridled Strength Effect: Crits generate extra stagger and give charge, -50% battle speed Overview: Normally, critical hits from a Pugilist build 25% stagger. Under the effect of Unbridled Strength, critical hits build 34% stagger instead, requiring only three critical hits instead of four to stagger an opponent. Critical hits also grant 50% of the user's battle speed in charge, meaning that a high critical hit rate can offset this speed loss and actually result in being faster than normal, as long as you can sustain consistent critical hits. Outside of using equipment and buffs to increase your critical hit rate, this stance can also be toggled on for only a single encounter, stacking such buffs as Inner Strength, Impetus, and Mighty Strikes to defeat an opponent with a fast burst of damage.
Class: Thief Stance: In Broad Daylight Effect: +25% critical hit rate and damage, +50% accuracy, +33% damage received Overview: With the additional damage received, this stance is best suited for clearing out weaker enemies and when using status effects, as Ninja's Aphonia and Oblivion gain significant benefit from being performed In Broad Daylight. However, when properly prepared, it can greatly assist in rushing down a boss. Note that these bonuses are not counted as status effects, and will stack with everything. The accuracy bonus, in particular, is multiplicative with other accuracy buffs, and even allows for minimum dexterity Thief builds.
Class: Uhlan Stance: Air Supremacy Effect: Halves Highwind costs (see help highwind), disables Highwind gain Overview: While Highwind can generally be spent as it's accumulated, it can be beneficial to build up the gauge and spend it all at once, such as against bosses. Air Supremacy is therefore an excellent boss killer.
Class: Wanderer Stance: Nepenthe Effect: Powers up abilities, but disables use of secondary class Overview: The additional effects provided by Nepenthe are powerful, and are often enough to make Wanderer classes self-sufficient options. However, a secondary class is still useful in rounding out one's ability set for all encounters, for example when needing to inflict status effects or access a wider array of buffs or debuffs. |