.: Spellblade Combo :. ~~~~~~~~~~~~~~~~~~~~~~~~ THE ETERNAL FANTASY USER HELP ~~~~~~~~~~~~~~~~~~~~~~~~~ ***** No movement wasted ***** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ One of the defining attributes of a Red Mage is their swordsmanship. However, while it may appear to be simple swordplay to the outside observer, the Red Mage is performing a complex set of movements designed to set up spells that will be cast in the near future. This is what gives the Red Mage their apparent speediness in spell casting. By performing these movements in a specific order, they carve glyphs into the air and onto the bodies of their enemies. Once the glyphs are complete, they can cast other spells almost instantaneously.
The Spellblade Combo consists of three steps. Each step has a set of spells that can be used to fulfill the requirement and move on to the next step. Any combination of spells may be used as long as the set matches the next step. Once all three steps have been performed then the Red Mage will gain the Swiftcast buff, which shortens the cast time of some of its spells to 1 clocktick (see "help clocktick"). After reaching each step in the combo, the Red Mage has 12 seconds to cast a spell that fulfills the next step or their combo will reset. Other abilities may be used in the time between combo steps.
Spellblade Combo First Step: Displacement Engagement Riposte
Spellblade Combo Second Step: Acid Fang Confusion Blade Dispelling Slash Draining Slash Gambit Mage Masher Maim Blade Muted Slash Osmotic Slash Piercing Blow Shadowstick Swarmstrike Sword Breaker
Spellblade Combo Third Step: Checkmate Fleche Swallowtail
Examples: Riposte -> Swarmstrike -> Fleche Engagement -> Draining Slash -> Checkmate ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |