.: Aethertrail Attunement :. ~~~~~~~~~~~~~~~~~~~~~~~~ THE ETERNAL FANTASY USER HELP ~~~~~~~~~~~~~~~~~~~~~~~~~ ***** The process of an Esper becoming more attuned with its avatar ***** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ While an Esper is in combat, it will gain Aethertrail Attunement from 0% to 100%. The number of ticks it takes to get maximum AA depends on the Esper's tier. Tier 1 Espers will take 40 ticks, Tier 2 will take 34 ticks, Tier 3 will take 28 ticks, and Tier 4 will take 22 ticks. While out of combat the Esper will start to lose attunement at 1/4th of its normal rate.
On its own, Aethertrail Attunement provides bonuses to certain stats. Attack Power, Defense, and Evade are increased by up to 10%.
The Evoker ability Astral Conduit can drain AA from an Esper (at a rate of 12.5% per tick) in order to provide a buff to the player.
Once an Esper has 100% AA then a Master Summoner can use the Astral Flow ability to call a very powerful Esper that temporarily replaces their existing one. The Esper that is called depends on the type of Esper they have summoned. Bahamut will replace attack-type Espers, Alexander will replace defense-types, and Asura will replace support-types.
Astral Flow Espers cannot gain AA, but they will instead lose it at a constant rate and once they have 0% AA they will disappear and the original Esper will return. It takes 16 ticks for an Astral Flow Esper to use up all of its AA. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |