The Eternal Fantasy: Help [magic/red]


                             * Red Magic *
~~~~~~~~~~~~~~~~~~~~~ THE ETERNAL FANTASY USER HELP ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
***** Red magic is magic of manipulation and conditions. *****
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The list of Red Magics:

Annoy - Level 2 sp damage
Bare - Lowers magical defense power
Berserk - Berserk target
Blaze - Level 2 "fire" elemental damage
Blind - Lowers physical attack chance
Bother - Level 1 sp damage
Calm - Prevent Berserk
Clarify - Prevent Confusion
Condemn - Delayed auto-death
Confuse - Confuse target
Cure - Level 1 cure
Crush - Level 1 non-elemental damage
Debility - Lowers magical attack power
Dispel - Removes all status conditions
Drain - L1 HP drain
Electricity - Level 2 "air" elemental damage
Exit - Warps back to outside of dungeon
Expose - Lowers physical defense chance
Fear - Gives fear condition
Fire - Level 1 "fire" elemental damage
Harmony - All battles in area are halted
Haste - Battle speed up
Ice - Level 1 "water" elemental damage
Image - Raises physical evade chance
Imperil - Lowers magical defense chance
Lit - Level 1 "air" elemental damage
Miss - Lowers magical attack chance
Mute - Target cannot speak
Osmose - L1 SP drain
Paralyze - Target cannot use any abilities
Pool - Level 2 "water" elemental damage
Power - Raise magical attack power
Precision - Raises magical attack chance
Prone - Lowers physical defense power
Psyche - L2 SP drain
Rasp - Level 3 sp damage
Reflect - Magic spells bounce
Rock - Level 2 "earth" elemental damage
Ruse - Raises magical evade chance
Safe - Raise physical defense power
Sap - L2 HP drain
Shell - Raise magical defense power
Slow - Battle speed down
Stimulate - Prevents Paralysis
Stone - Level 1 "earth" elemental damage
Strong - Raise physical attack power
Stun - Very strong area paralyze spell
Target - Raises physical attack chance
Voice - Protects against mute condition
Warp - Warp to login point
Weak - Lowers physical attack power
Xfer - Beneficial status conditions are removed

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